|
arc193_b
|
B. Broken Wheel
|
2420
|
471
|
|
arc222_e
|
E. XOR Matching
|
2423
|
327
|
|
arc146_c
|
C. Even XOR
|
2428
|
1041
|
|
abc279_g
|
G. At Most 2 Colors
|
2431
|
869
|
|
arc157_d
|
D. YY Garden
|
2435
|
785
|
|
abc265_g
|
G. 012 Inversion
|
2436
|
874
|
|
arc130_d
|
D. Zigzag Tree
|
2437
|
793
|
|
abc236_g
|
G. Good Vertices
|
2438
|
1042
|
|
abc321_g
|
G. Electric Circuit
|
2439
|
796
|
|
arc168_d
|
D. Maximize Update
|
2440
|
952
|
|
abc269_g
|
G. Reversible Cards 2
|
2440
|
901
|
|
arc186_c
|
C. Ball and Box
|
2451
|
600
|
|
abc463_g
|
G. Random Walk Distance
|
2452
|
343
|
|
abc313_g
|
G. Redistribution of Piles
|
2454
|
691
|
|
abc438_g
|
G. Sum of Min
|
2455
|
358
|
|
agc069_a
|
A. Schedule Optimization
|
2460
|
335
|
|
abc235_g
|
G. Gardens
|
2462
|
990
|
|
arc144_d
|
D. AND OR Equation
|
2468
|
844
|
|
abc251_g
|
G. Intersection of Polygons
|
2468
|
534
|
|
arc195_d
|
D. Swap and Erase
|
2470
|
575
|
|
abc428_g
|
G. Necklace
|
2472
|
281
|
|
arc200_d
|
D. |A + A|
|
2474
|
440
|
|
abc312_h
|
Ex. snukesnuke
|
2477
|
721
|
|
abc319_f
|
I. Fighter Takahashi
|
2480
|
944
|
|
agc056_c
|
C. 01 Balanced
|
2481
|
1311
|
|
arc160_d
|
D. Mahjong
|
2485
|
899
|
|
arc207_c
|
C. Combine to Make Non-decreasing
|
2488
|
445
|
|
abc456_g
|
G. Count Holidays
|
2488
|
333
|
|
abc431_g
|
G. One Time Swap 2
|
2490
|
421
|
|
abc277_g
|
G. Random Walk to Millionaire
|
2491
|
791
|
|
abc385_g
|
G. Counting Buildings
|
2492
|
457
|
|
abc418_f
|
I. We're teapots
|
2496
|
596
|
|
arc178_d
|
D. Delete Range Mex
|
2498
|
753
|
|
agc063_c
|
C. Add Mod Operations
|
2500
|
487
|
|
abc324_g
|
G. Generate Arrays
|
2501
|
622
|
|
abc303_h
|
Ex. Constrained Tree Degree
|
2501
|
506
|
|
abc234_h
|
Ex. Enumerate Pairs
|
2505
|
695
|
|
abc390_g
|
G. Permutation Concatenation
|
2508
|
398
|
|
arc186_a
|
A. Underclued
|
2511
|
618
|
|
agc077_a
|
A. Reverse A…B
|
2512
|
218
|
|
abc248_g
|
G. GCD cost on the tree
|
2514
|
830
|
|
abc230_g
|
G. GCD Permutation
|
2516
|
862
|
|
abc435_g
|
G. Domino Arrangement
|
2519
|
333
|
|
arc143_e
|
E. Reversi
|
2521
|
722
|
|
abc273_g
|
G. Row Column Sums 2
|
2521
|
648
|
|
abc275_g
|
G. Infinite Knapsack
|
2522
|
468
|
|
abc233_h
|
Ex. Manhattan Christmas Tree
|
2530
|
705
|
|
abc261_h
|
Ex. Game on Graph
|
2531
|
815
|
|
abc278_g
|
G. Generalized Subtraction Game
|
2533
|
575
|
|
abc333_g
|
G. Nearest Fraction
|
2536
|
652
|
|
abc219_f
|
I. Cleaning Robot
|
2542
|
784
|
|
abc416_g
|
G. Concat (1st)
|
2542
|
520
|
|
abc467_g
|
G. Many Sweets Problem
|
2544
|
268
|
|
abc301_f
|
I. Anti-DDoS
|
2548
|
759
|
|
arc203_d
|
D. Insert XOR
|
2549
|
400
|
|
abc232_g
|
G. Modulo Shortest Path
|
2550
|
1169
|
|
abc424_g
|
G. Set list
|
2552
|
416
|
|
arc147_e
|
E. Examination
|
2553
|
893
|
|
arc128_d
|
D. Neq Neq
|
2554
|
836
|
|
abc348_g
|
G. Max (Sum - Max)
|
2559
|
727
|
|
abc267_g
|
G. Increasing K Times
|
2561
|
948
|
|
abc365_f
|
I. Takahashi on Grid
|
2561
|
653
|
|
abc395_g
|
G. Minimum Steiner Tree 2
|
2561
|
530
|
|
abc360_f
|
I. InterSections
|
2563
|
806
|
|
abc225_g
|
G. X
|
2566
|
661
|
|
arc156_d
|
D. Xor Sum 5
|
2568
|
798
|
|
arc162_d
|
D. Smallest Vertices
|
2568
|
628
|
|
arc176_d
|
D. Swap Permutation
|
2572
|
591
|
|
arc223_e
|
E. Yin-Yang Two Bits Insertion
|
2572
|
312
|
|
abc338_g
|
G. evall
|
2573
|
486
|
|
arc187_c
|
C. 1 Loop Bubble Sort
|
2574
|
586
|
|
abc320_g
|
G. Slot Strategy 2 (Hard)
|
2575
|
712
|
|
arc163_d
|
D. Sum of SCC
|
2581
|
1028
|
|
arc209_d
|
D. A_A_i
|
2583
|
288
|
|
arc165_d
|
D. Substring Comparison
|
2589
|
762
|
|
abc464_g
|
G. Celester 2
|
2592
|
295
|
|
arc127_d
|
D. Sum of Min of Xor
|
2593
|
813
|
|
arc173_d
|
D. Bracket Walk
|
2598
|
769
|
|
abc434_f
|
I. Concat (2nd)
|
2600
|
483
|
|
arc107_e
|
E. Mex Mat
|
2604
|
975
|
|
acl1_e
|
E. Shuffle Window
|
2605
|
401
|
|
abc231_g
|
G. Balls in Boxes
|
2606
|
861
|
|
abc288_g
|
G. 3^N Minesweeper
|
2606
|
730
|
|
abc374_g
|
G. Only One Product Name
|
2608
|
587
|
|
abc225_f
|
I. String Cards
|
2612
|
1411
|
|
abc361_g
|
G. Go Territory
|
2613
|
635
|
|
abc335_g
|
G. Discrete Logarithm Problems
|
2614
|
666
|
|
abc409_g
|
G. Accumulation of Wealth
|
2616
|
306
|
|
abc282_h
|
Ex. Min + Sum
|
2621
|
982
|
|
abc423_g
|
G. Small Multiple 2
|
2625
|
273
|
|
arc217_d
|
D. Greedy Customer
|
2626
|
273
|
|
agc074_b
|
B. Swap if Equal Length and Sum
|
2626
|
263
|
|
agc075_d
|
D. Max Prod Plus
|
2627
|
181
|
|
arc220_c
|
C. Range Increment
|
2630
|
276
|
|
arc191_d
|
D. Moving Pieces on Graph
|
2631
|
367
|
|
abc449_g
|
G. Many Repunit Sum 2
|
2631
|
246
|
|
arc201_e
|
E. Total Area of Bounding Boxes
|
2635
|
431
|
|
abc287_h
|
Ex. Directed Graph and Query
|
2639
|
729
|
|
arc158_e
|
E. All Pair Shortest Paths
|
2641
|
595
|
|
abc304_h
|
Ex. Constrained Topological Sort
|
2642
|
674
|
|
arc225_e
|
E. Gap Swap (hard)
|
2645
|
300
|
|
arc197_e
|
E. Four Square Tiles
|
2647
|
427
|
|
abc317_g
|
G. Rearranging
|
2649
|
703
|
|
arc185_d
|
D. Random Walk on Tree
|
2649
|
647
|
|
arc164_e
|
E. Segment-Tree Optimization
|
2651
|
570
|
|
arc214_e
|
E. Swap K times
|
2651
|
269
|
|
abc444_f
|
I. Half and Median
|
2654
|
503
|
|
abc349_g
|
G. Palindrome Construction
|
2655
|
575
|
|
arc133_d
|
D. Range XOR
|
2658
|
539
|
|
abc264_h
|
Ex. Perfect Binary Tree
|
2660
|
427
|
|
arc109_e
|
E. 1D Reversi Builder
|
2661
|
474
|
|
arc219_f
|
F. Range Division
|
2661
|
217
|
|
abc213_g
|
G. Connectivity 2
|
2663
|
1180
|
|
arc146_d
|
D. >=<
|
2663
|
698
|
|
arc217_e
|
E. Tree Growing
|
2663
|
260
|
|
arc153_d
|
D. Sum of Sum of Digits
|
2664
|
704
|
|
abc247_h
|
Ex. Rearranging Problem
|
2664
|
405
|
|
abc354_g
|
G. Select Strings
|
2665
|
633
|
|
abc331_g
|
G. Collect Them All
|
2668
|
446
|
|
arc218_d
|
D. I like Increasing
|
2674
|
267
|
|
abc246_h
|
Ex. 01? Queries
|
2677
|
1010
|
|
abc419_g
|
G. Count Simple Paths 2
|
2677
|
471
|
|
arc127_e
|
E. Priority Queue
|
2678
|
774
|
|
agc060_c
|
C. Large Heap
|
2680
|
764
|
|
abc283_h
|
Ex. Popcount Sum
|
2682
|
528
|
|
abc239_h
|
Ex. Dice Product 2
|
2686
|
736
|
|
arc180_d
|
D. Division into 3
|
2694
|
657
|
|
abc310_g
|
G. Takahashi And Pass-The-Ball Game
|
2696
|
527
|
|
agc061_c
|
C. First Come First Serve
|
2697
|
873
|
|
arc218_e
|
E. Reverse and Reverse
|
2705
|
174
|
|
abc258_h
|
Ex. Odd Steps
|
2708
|
564
|
|
abc228_g
|
G. Digits on Grid
|
2711
|
555
|
|
arc151_e
|
E. Keep Being Substring
|
2713
|
689
|
|
arc119_d
|
D. Grid Repainting 3
|
2713
|
624
|
|
arc179_d
|
D. Portable Gate
|
2717
|
524
|
|
arc192_d
|
D. Fraction Line
|
2722
|
396
|
|
codefestival_2016_qualA_e
|
E. LRU Puzzle
|
2723
|
392
|
|
abc295_h
|
Ex. E or m
|
2728
|
433
|
|
abc228_h
|
H. Histogram
|
2729
|
548
|
|
abc255_g
|
G. Constrained Nim
|
2734
|
598
|
|
arc195_e
|
E. Random Tree Distance
|
2734
|
387
|
|
arc212_f
|
F. Add Integer
|
2735
|
254
|
|
abc303_g
|
G. Bags Game
|
2736
|
443
|
|
arc140_e
|
E. Not Equal Rectangle
|
2739
|
676
|
|
arc135_d
|
D. Add to Square
|
2750
|
693
|
|
abc307_h
|
Ex. Marquee
|
2754
|
271
|
|
arc222_d
|
D. Shift and Add
|
2755
|
211
|
|
abc249_g
|
G. Xor Cards
|
2756
|
525
|
|
abc253_h
|
Ex. We Love Forest
|
2758
|
505
|
|
abc389_g
|
G. Odd Even Graph
|
2762
|
364
|
|
arc194_e
|
E. Swap 0^X and 1^Y
|
2765
|
311
|
|
arc126_e
|
E. Infinite Operations
|
2766
|
547
|
|
abc198_f
|
F. Cube
|
2769
|
596
|
|
abc223_h
|
H. Xor Query
|
2771
|
812
|
|
abc250_h
|
Ex. Trespassing Takahashi
|
2773
|
466
|
|
agc071_c
|
C. Orientable as Desired
|
2774
|
318
|
|
abc332_g
|
G. Not Too Many Balls
|
2775
|
600
|
|
arc186_d
|
D. Polish Mania
|
2776
|
395
|
|
abc417_g
|
G. Binary Cat
|
2778
|
472
|
|
arc162_e
|
E. Strange Constraints
|
2780
|
644
|
|
abc232_h
|
H. King's Tour
|
2780
|
411
|
|
agc072_a
|
A. Rhythm Game
|
2781
|
240
|
|
arc165_e
|
E. Random Isolation
|
2783
|
817
|
|
arc148_e
|
E. ≥ K
|
2785
|
846
|
|
abc318_h
|
Ex. Count Strong Test Cases
|
2785
|
281
|
|
abc298_h
|
Ex. Sum of Min of Length
|
2792
|
342
|
|
abc221_h
|
H. Count Multiset
|
2793
|
1024
|
|
agc077_b
|
B. Long Increasing Walk
|
2794
|
137
|
|
arc190_d
|
D. Matrix Pow Sum
|
2802
|
307
|
|
abc261_g
|
G. Replace
|
2803
|
409
|
|
agc055_c
|
C. Weird LIS
|
2803
|
395
|
|
arc184_d
|
D. Erase Balls 2D
|
2804
|
619
|
|
abc469_g
|
G. K-nacci Operations
|
2804
|
84
|
|
abc218_h
|
H. Red and Blue Lamps
|
2805
|
925
|
|
abc213_h
|
H. Stroll
|
2806
|
527
|
|
abc437_g
|
G. Colorful Christmas Tree
|
2806
|
252
|
|
agc051_d
|
D. C4
|
2807
|
588
|
|
abc237_h
|
Ex. Hakata
|
2807
|
535
|
|
abc315_h
|
Ex. Typical Convolution Problem
|
2807
|
344
|
|
agc064_d
|
D. Red and Blue Chips
|
2808
|
431
|
|
abc453_f
|
I. Avoid Division
|
2811
|
349
|
|
arc169_d
|
D. Add to Make a Permutation
|
2812
|
421
|
|
abc400_g
|
G. Patisserie ABC 3
|
2813
|
379
|
|
arc139_d
|
D. Priority Queue 2
|
2816
|
663
|
|
cf17_final_e
|
E. Combination Lock
|
2817
|
439
|
|
abc296_h
|
Ex. Unite
|
2822
|
221
|
|
arc104_e
|
E. Random LIS
|
2824
|
679
|
|
arc106_e
|
E. Medals
|
2825
|
1147
|
|
agc067_c
|
C. Divisibility Homomorphism
|
2829
|
223
|
|
abc293_h
|
Ex. Optimal Path Decomposition
|
2831
|
325
|
|
abc458_g
|
G. Children Yearn for the Evil Kindergarten
|
2831
|
204
|
|
abc242_h
|
Ex. Random Painting
|
2835
|
580
|
|
abc460_g
|
G. Vertex Flip Query
|
2838
|
165
|
|
abc280_g
|
G. Do Use Hexagon Grid 2
|
2842
|
275
|
|
agc071_b
|
B. Maximum Bracket Subsequence
|
2842
|
194
|
|
arc200_e
|
E. popcount <= 2
|
2852
|
354
|
|
abc297_h
|
Ex. Diff Adjacent
|
2855
|
225
|
|
abc376_g
|
G. Treasure Hunting
|
2858
|
455
|
|
agc069_b
|
B. Pair Guessing
|
2859
|
247
|
|
abc308_h
|
Ex. Make Q
|
2861
|
373
|
|
arc184_b
|
B. 123 Set
|
2867
|
553
|
|
arc173_e
|
E. Rearrange and Adjacent XOR
|
2869
|
373
|
|
arc209_c
|
C. Adjusting a Rectangle
|
2869
|
143
|
|
agc045_b
|
B. 01 Unbalanced
|
2873
|
730
|
|
arc125_e
|
E. Snack
|
2874
|
930
|
|
abc347_g
|
G. Grid Coloring 2
|
2876
|
393
|
|
abc322_g
|
G. Two Kinds of Base
|
2876
|
270
|
|
arc157_e
|
E. XXYX Binary Tree
|
2877
|
645
|
|
abc244_h
|
Ex. Linear Maximization
|
2878
|
413
|
|
agc053_c
|
C. Random Card Game
|
2878
|
355
|
|
arc187_d
|
D. Many Easy Optimizations
|
2880
|
380
|
|
arc183_d
|
D. Keep Perfectly Matched
|
2880
|
363
|
|
abc241_h
|
Ex. Card Deck Score
|
2881
|
519
|
|
codefestival_2016_qualC_e
|
E. Encyclopedia of Permutations
|
2885
|
218
|
|
abc224_h
|
H. Security Camera 2
|
2887
|
413
|
|
arc141_d
|
D. Non-divisible Set
|
2890
|
521
|
|
abc254_g
|
G. Elevators
|
2890
|
373
|
|
arc158_d
|
D. Equation
|
2893
|
804
|
|
abc236_h
|
Ex. Distinct Multiples
|
2898
|
674
|
|
abc301_h
|
Ex. Difference of Distance
|
2898
|
236
|
|
arc221_c
|
C. Two Deques Sorting
|
2899
|
154
|
|
arc206_e
|
E. Rectangle Coloring
|
2902
|
206
|
|
agc059_c
|
C. Guessing Permutation for as Long as Possible
|
2905
|
615
|
|
abc271_h
|
Ex. General General
|
2908
|
250
|
|
arc179_e
|
E. Rectangle Concatenation
|
2909
|
285
|
|
abc221_g
|
G. Jumping sequence
|
2914
|
1089
|
|
abc277_h
|
Ex. Constrained Sums
|
2917
|
481
|
|
arc196_c
|
C. Strongly Connected
|
2917
|
197
|
|
abc351_g
|
G. Hash on Tree
|
2920
|
596
|
|
abc372_g
|
G. Ax + By < C
|
2925
|
236
|
|
agc051_c
|
C. Flipper
|
2928
|
300
|
|
agc074_c
|
C. PORALIS
|
2928
|
185
|
|
abc386_g
|
G. Many MST
|
2930
|
300
|
|
agc064_c
|
C. Erase and Divide Game
|
2932
|
398
|
|
arc172_d
|
D. Distance Ranking
|
2936
|
683
|
|
arc142_d
|
D. Deterministic Placing
|
2938
|
415
|
|
abc314_h
|
Ex. Disk and Segments
|
2938
|
266
|
|
wtf22_day1_b
|
B. Non-Overlapping Swaps
|
2945
|
114
|
|
arc221_d
|
D. Two Balanced Subtrees
|
2946
|
156
|
|
abc397_g
|
G. Maximize Distance
|
2947
|
448
|
|
agc068_a
|
A. Circular Distance
|
2948
|
249
|
|
agc066_e
|
E. Sliding Puzzle On Tree
|
2950
|
159
|
|
arc196_d
|
D. Roadway
|
2956
|
204
|
|
abc262_h
|
Ex. Max Limited Sequence
|
2957
|
622
|
|
arc210_e
|
E. Subset Sum Gaps
|
2957
|
300
|
|
arc215_f
|
F. Scapus
|
2959
|
151
|
|
abc248_h
|
Ex. Beautiful Subsequences
|
2960
|
414
|
|
arc207_d
|
D. Devourers and Cake
|
2965
|
201
|
|
abc235_h
|
Ex. Painting Weighted Graph
|
2967
|
315
|
|
abc327_g
|
G. Many Good Tuple Problems
|
2968
|
313
|
|
abc427_g
|
G. Takahashi's Expectation 2
|
2975
|
145
|
|
agc070_c
|
C. No Streak
|
2983
|
275
|
|
abc299_h
|
Ex. Dice Sum Infinity
|
2984
|
192
|
|
agc072_c
|
C. Human Exercise
|
2984
|
174
|
|
abc387_g
|
G. Prime Circuit
|
2986
|
148
|
|
arc198_e
|
E. Monotone OR
|
2988
|
274
|
|
arc152_e
|
E. Xor Annihilation
|
2990
|
376
|
|
arc149_d
|
D. Simultaneous Sugoroku
|
2991
|
660
|
|
agc058_c
|
C. Planar Tree
|
2991
|
387
|
|
abc355_g
|
G. Baseball
|
2991
|
276
|
|
arc182_d
|
D. Increment Decrement Again
|
2992
|
285
|
|
abc440_g
|
G. Haunted House
|
2993
|
154
|
|
abc329_g
|
G. Delivery on Tree
|
2995
|
169
|
|
arc168_e
|
E. Subsegments with Large Sums
|
3001
|
592
|
|
arc155_d
|
D. Avoid Coprime Game
|
3001
|
484
|
|
arc204_c
|
C. Maximize Sum of Mex
|
3004
|
162
|
|
abc313_h
|
Ex. Group Photo
|
3008
|
452
|
|
arc141_e
|
E. Sliding Edge on Torus
|
3009
|
317
|
|
arc190_c
|
C. Basic Grid Problem with Updates
|
3010
|
268
|
|
abc252_h
|
Ex. K-th beautiful Necklace
|
3015
|
394
|
|
abc414_g
|
G. AtCoder Express 4
|
3020
|
304
|
|
abc356_g
|
G. Freestyle
|
3022
|
217
|
|
abc439_g
|
G. Sugoroku 6
|
3023
|
100
|
|
arc134_e
|
E. Modulo Nim
|
3026
|
489
|
|
abc383_g
|
G. Bar Cover
|
3026
|
404
|
|
abc309_h
|
Ex. Simple Path Counting Problem
|
3029
|
240
|
|
agc077_c
|
C. Reverse and DAG
|
3029
|
95
|
|
arc124_e
|
E. Pass to Next
|
3031
|
779
|
|
abc344_g
|
G. Points and Comparison
|
3032
|
237
|
|
arc137_e
|
E. Bakery
|
3034
|
394
|
|
arc171_e
|
E. Rookhopper's Tour
|
3034
|
265
|
|
agc066_c
|
C. Delete AAB or BAA
|
3036
|
394
|
|
abc418_g
|
G. Binary Operation
|
3038
|
156
|
|
abc263_h
|
Ex. Intersection 2
|
3041
|
227
|
|
abc220_h
|
H. Security Camera
|
3047
|
405
|
|
arc193_c
|
C. Grid Coloring 3
|
3047
|
259
|
|
arc128_e
|
E. K Different Values
|
3049
|
319
|
|
abc378_g
|
G. Everlasting LIDS
|
3051
|
198
|
|
abc245_h
|
Ex. Product Modulo 2
|
3057
|
392
|
|
abc294_h
|
Ex. K-Coloring
|
3058
|
306
|
|
abc225_h
|
H. Social Distance 2
|
3061
|
268
|
|
arc191_e
|
E. Unfair Game
|
3063
|
160
|
|
arc211_e
|
E. Greedy Takahashi 2
|
3064
|
96
|
|
tenka1_2012_12
|
D. ゆうびんやさんのお花畑
|
3066
|
19
|
|
arc208_d
|
D. Symmetric Matrix
|
3070
|
160
|
|
arc132_f
|
F. Takahashi The Strongest
|
3076
|
429
|
|
agc076_b
|
B. Split and Reverse
|
3079
|
160
|
|
arc216_d
|
D. GCD of Product of Arithmetic Progression
|
3079
|
105
|
|
abc465_g
|
G. Sum of Mex of Mod of Linear
|
3082
|
105
|
|
abc276_h
|
Ex. Construct a Matrix
|
3087
|
225
|